Open source sound design workstation

Puremagnetik has published Lore Experimental Sound Console, which they describe as an advanced sound design workstation inspired by musique concrete, microsound and other pioneering sound technologies of the past decades. They tell us that it combines spectral and granular engines along with several other features designed to unleash the power of microsonic resynthesis. Here are all the details of Puremagnetik…

What does Lore do?


Lore is not just a synth or an effect, but a crowd-funded and continuously updated environment for manipulating and processing sounds. Currently, Lore works as a granular and spectral processor that opens as a plugin in a host like Ableton Live or Logic.


Lore dissects audio into tiny particles that can be stretched, spectrally delayed, and surgically altered to very specific frequency bands. From there, everything can be modulated for dynamic, ever-changing sound sculptures.


Lore is an open-source project, developed by Puremagnetik artist and lead developer Micah Frank and supported by monthly patrons. Much of Puremagnetik’s development over the past few years has resulted in experimental sound processing tools. Lore absorbs these tools into a flagship, modular environment.


Powered by Csound


The entire Lore engine is built on the powerful open-source sound computing language Csound. https://csound.com/ Continuously developed since the 1980s, Csound is an incredibly mature audio framework with pristine sound quality.


How can I get it?


Lore is freely available to compile by yourself, but also available as a plugin for project contributors. Updates are constantly being added and every month you will get new features as Lore grows. You can keep everything you download even if you decide not to support the project anymore.


What features will be added?


Good question! This is the exciting part. Here is a list of features we plan to include with Lore in the future.


• Animated reverb
• Option to automatically generate multiple files (Spindle)
• Particle delay
• Analog processor (tape loop)
• Csound Code Entry
• Drone synthesizer
• Spectral form
• Spectral Crush – Bit Crush Effect
• Serial routing between spectral and granular engines (currently only parallel)
• Library of spectral input machines
• Different window options for analysis (Hanning, Hamming)
• Ember-style batch processor
• Predefined spectral envelopes
• Spectral Freeze
• Ambience design parameters and modulations
• Convolution reverb with IR library
• Segmented envelopes and LFO modulators
• Additional filter options (Moog style VCF, band filters)
• Binaural mixing and rendering
• Ambisonics mixing and rendering
• Multitrack sample processing
• Multitrack mixing
• Custom DAW integration, synchronization and routing


Lore is open source and available on Github under (CC BY-NC 4.0).


Minimum requirements


• OSX 10.8 or Windows 10 x64
• Audio Units or VST/VST3 compatible audio host

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